Cree: Poundmaker (WIP)

INTRODUCTION
Choose your friendships wisely—but you must choose.
SUMMARY
CIVILIZATION ABILITY

Nîhithaw
+1 Trade Route capacity and a free Trader with Pottery technology. Unclaimed tiles
within 3 tiles of a Cree city come under Cree control when a Trader
first moves into them.
- The claimed tiles do not have to be contiguous to the origin city's territory.
UNIQUE UNIT

Okihtcitaw
None

Scout
40 ![]() |
160 ![]() |
80 ![]() |
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*Available to purchase with Faith if the Grand Master's Chapel building is built in the
Government Plaza.
Upgrade Path | |||||||||||||||||||||||
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![]() Okihtcitaw |
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![]() Skirmisher |
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Technology / Civic |
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![]() Machinery
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Base Production Cost |
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Base Gold Cost |
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Base Faith Cost |
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Strategic Resource |
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Maintenace Cost |
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Statistics |
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Usual Attributes
- Addition experience besides via combat
- +5 XP when meeting a Tribal Village
- +10 XP when discovering a Natural Wonder
Special Attributes
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+10
Production Cost compared to the Scout unit
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+5
Combat Strength compared to the Scout unit
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Starts with one free
Promotion
UNIQUE INFRASTRUCTURE

Mekewap

Pottery
25 ![]() |
Placement Rule: Any empty non-Floodplains land adjacent to a Bonus or Luxury resource not adjacent to another Mekewap
Yields
+1 ![]() |
Production | ||
+1 ![]() |
Housing | ||
+1 ![]() |
Gold if adjacent to a Luxury resource | ||
+2 ![]() |
Gold for each adjacent Luxury resource with Cartography | ||
+1 ![]() |
Production with Civil Service | ||
+1 ![]() |
Housing with Civil Service | ||
+1 ![]() |
Food for every 2 adjacent Bonus resource | ||
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STARTING BIAS

Starting Bias
Tier 1 |
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Tier 2 |
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Tier 3 |
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Tier 4 |
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Tier 5 |
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LEADER ABILITY

Favorable Terms
All Alliance types provide Shared Visibility. Trade Routes grant +1
Food in the sending city and +1
Gold in the destination city per Camp or Pasture at the destination
city.
Iron Confederacy
Establishes as many Alliances as possible, and likes those who do the same. Dislikes civilizations that don't establish Alliances.